game

♛ Queens

← Puzzles

Place one queen in every colored region — no two queens may share a row, column, or diagonal.

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Left-click cycles empty → ✕ → ♛  |  Right-click places/removes ♛  |  Toggle switches first-tap between ✕ and ♛

How to play Queens
  • One queen per region: every colored area must contain exactly one ♛.
  • One queen per row and column: no two queens may share the same row or column.
  • No diagonal contact: queens cannot touch each other, even diagonally.
  • No guessing required: every puzzle is solvable by logic alone. If you're stuck, look for a region, row, or column where only one cell remains valid.

Left-click marks a cell as "not a queen" (✕). Left-click again to promote to ♛. Right-click goes straight to ♛. Use the mode toggle to swap which action comes first — useful on mobile.

Strategies & solving tips
1. Start with the smallest region

A region with only 2–3 cells gives you the fewest options. Try placing a queen there first and see what it rules out everywhere else.

2. X-mark eliminated cells immediately

After placing a queen, mark every cell in the same row, column, region, and the 8 surrounding diagonal cells with ✕. Keeping the board clean prevents mistakes.

3. Look for forced placements

If a row, column, or colored region has only one un-marked cell left, that cell must contain the queen. Work through all rows, columns, and regions every time you place a queen — cascades are common.

4. Region confined to one row or column

If all remaining valid cells in a region lie in a single row (or column), the queen for that region will occupy that row (or column). You can therefore mark every other cell in that row (or column) as ✕, even if they belong to a different region.

5. Row or column confined to one region

The reverse also holds: if all un-marked cells in a row (or column) belong to the same region, the queen for that region must be in that row (or column). Mark the rest of that region ✕.

6. Pair elimination

When two regions each have their valid cells in the same two rows, the queens for those regions must occupy those two rows — so every other region's cells in those rows can be marked ✕. The same logic applies to columns.

7. Work the corners and edges

Corner cells only have 3 neighbours; edge cells have 5. Queens placed near a corner eliminate fewer options than queens in the middle, so edge placements can be easier to reason about when you're starting out.

8. Never guess — backtrack instead

If you reach a contradiction (a row, column, or region with no valid cell left), undo your last placement and try the next candidate. A correct puzzle always has a logical path that requires zero guessing.

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